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Maya Screenshot Tool

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Free script to help you with versioning in Autodesk Maya. Takes a screenshot of the active viewport using the playblast feature and saves it next to the scene file.

https://gfxhacks.com/versioning-with-previews-in-maya/

Maya Playblast Tool (MayaCapture) With GUI

Found this nice tool for playblast control in maya, its a GUI for another playblast python script.

Playblast Script (MayaCapture): https://github.com/abstractfactory/maya-capture

Playblast GUI: https://github.com/BigRoy/maya-capture-gui

Make sure to review all the available commands and place both scripts on the same folder.

Figure it out (Figure drawing tips)

Found this website to bee pretty simple and self explantory when it comes to styling your figure drawing and simplifying the complex shapes onto your own style.

https://figureitout.carrd.co/#introduction (By Diana)

Creativity and Graphics Lab Research Papers

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Y por acá los papers del CraGL, algunos interesantes con texturizado y manipulación de normal fields.

https://cragl.cs.gmu.edu/publications.html

Interesantes:

Rigmesh

Modelado y rigging basado en sketching y trazo de curvas para asignación automática de joints

https://cragl.cs.gmu.edu/rigmesh/

Pixelated Image Abstraction

Sistema para abstraer y pixelar imágenes con controles más artísticos

A portrait of Obama and the automatically generated pixel art.

https://cragl.cs.gmu.edu/pixelate/

https://cragl.cs.gmu.edu/pixelate/journal.html

Shading Based Surface Editing

Para esculpir meshes basado en strokes de sombreado

https://cragl.cs.gmu.edu/shading/

Jun Xing Research Papers

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Herramientas para assets en tiempo real, como generación de pelo, reconstrucción de detalles faciales.

MX

HairBrush for Immersive Data-Driven Hair Modeling en VR

http://junxnui.github.io/

RUBAIAT HABIB Research Projects

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De nuevo revisando papeles y publicaciones me encontré con otro de los egresados del laboratorio IGARASHI de la Tokyo U. Rubaiat Habib.

https://rubaiathabib.me

TAKEO IGARASHI Et All – Modeling & Animation Software

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Así que volví a tropezarme con la página web de Igarashi san, un profesor de la Universidad de Tokio (la antigua universidad de mi ex) y vi que Teddy (el software de modelado Sketch) todavía estaba disponible, junto con una tonelada de otros programas gratuitos súper útiles que no son muy habituales.

INK LECTURE

Software de pizarrón minimalista que guarda en svg

https://www-ui.is.s.u-tokyo.ac.jp/~takeo/inklecture/index.html

Volume Paint

Para dibujar y pintar los archivos DICOM que salen de los CAT SCANS

https://www-ui.is.s.u-tokyo.ac.jp/~takeo/volumepaint/

Smooth Teddy

Modelado basado en sketchs

https://www-ui.is.s.u-tokyo.ac.jp/~takeo/java/smoothteddy/index.html

BEADY

Generación de patrones para modelos de esferas decorativas y bisutería basados en meshes

http://www.isc.meiji.ac.jp/~yuki_i/beady/index-e.html


More work from the IGARASHI Laboratory

https://www-ui.is.s.u-tokyo.ac.jp/en/projects/

https://www.jst.go.jp/erato/igarashi/en/projects/index.html

Drop by at: https://www-ui.is.s.u-tokyo.ac.jp/~takeo/

More research materials and publications

https://sites.google.com/view/tsukasafukusato/projects?authuser=0

Maria Larsson at Tokyo U

http://ma-la.com/

Paintool SAI V2 Brushes

I decided to share all of the brushes we use for background, character design and painting at the studio. From pencil, markers, chartpaks, BIC ballpoint pens etc…

  • CHARTPAK MARKER
  • FLAT ANGULAR BRUSH
  • BIC BALLPOINT PEN
  • PENCIL 3B
  • INKING PEN
  • ACRYLIC BRUSH
  • PASTEL BRUSH
  • SQUARED BRUSH
  • CLOUD BRUSH
  • AIRBRUSH
  • KIDS DRY MARKER
  • DISNEY BRUSH

Quick Overshoot and Settle in Maya

Two very similar methods for quick overshoot/overlap and settle using maya.

One by Paul Creamer

The other method by Brian Horgan

Remember, scrub your timeline, to the inbetween frame on linear, middle click and drag to the new time, add keyframe. Once done just offset by group of parts.

Also there are a few scripts available to do this automatically.

Overlapper $20 US

https://dkolpakov.gumroad.com/l/Overlapper

Brodynamics $99 US
https://brotools.tech/

Overlappy (Free)

https://www.highend3d.com/maya/script/overlappy-for-maya-105076

Luismi Herrera LMSPRING (Free)

https://luismiherrera.gumroad.com/l/LMspring

LMSPRING Demo

Spungella, Great resources for animators

I just stumpled across this blog that holds a great deal of content regarding animation making, animation art, comments and critique.

It’s made by the talented Jean-Denis Haas

You really gotta drop by as it has tons of information and assorted material.

Spungella

Some of my favorite posts:

http://spungella.blogspot.com/2008/06/best-of-spungella.html

Which has an assorted list of the most popular posts.

Rigs, Tools & Tutorial Resources: