I had to do this render, I find really amusing how Treyarch/Activision are oversimplifying the gameplay on action sequences. Specially if you compare them to other games on the market where you actually have to coordinate to say the least, your keys with the sequence. So in this game, where you’re carried by the hand of your “squad-mates” all around each level. It’s not surprising that you find yourself among sequences where you’re supposed to do something complicated like quietly grabbing an enemy by his back and choke him to death (If we compare this to Metal Gear Solid as an example). The action itself becomes as simple as Pressing F a couple times and there you have.