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Xenko Open Source Game Engine

Motor de gráficos Next-Gen, open source. Descarga el beta. Vr Ready http://www.xenko.com http://xenko.com/images/features/graphics/pbr.mp4
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LSM y Scaling tails

Seleccionar el “(LSM)_ROOT” Subir un nivel (Flecha Arriba) hacia “(LSM)_Rig” Correr éste python: import (LSM)ScaleExtras.scaleExtras (LSM)ScaleExtras.scaleExtras.setUpScaleNode() Unlock Scale X,Y,Z Seleccionar TailFkControl Abrir Outliner y Reveal Selected Buscar  y seleccionar el...
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Maya License was not obtained error FIX!!!!

  License was not obtained License method: environment variable MAYA_LICENSE_METHOD=’standalone’ Product choice: environment variable MAYA_LICENSE=’657e1′ License file override: environment variable MAYA_ALT_EN is not set Just re-install your license. Assuming your...
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Canicas Animation test

La prueba de animación para nuestro siguiente cortometraje. “Canicas” 2D/3D Con animación limitada.
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Maya Import/Export Skin Weights

Por fin encontré una herramienta genial para importar y exportar los skin weights de Maya 2011+ un .mel que exporta los vértices en un formato propietario “.dsw”   Funciona genial,...