Free script to help you with versioning in Autodesk Maya. Takes a screenshot of the active viewport using the playblast feature and saves it next to the scene file. https://gfxhacks.com/versioning-with-previews-in-maya/
Found this nice tool for playblast control in maya, its a GUI for another playblast python script. Playblast Script (MayaCapture): https://github.com/abstractfactory/maya-capture Playblast GUI: https://github.com/BigRoy/maya-capture-gui Make sure to review all the...
Found this website to bee pretty simple and self explantory when it comes to styling your figure drawing and simplifying the complex shapes onto your own style. https://figureitout.carrd.co/#introduction (By Diana)
Y por acá los papers del CraGL, algunos interesantes con texturizado y manipulación de normal fields. https://cragl.cs.gmu.edu/publications.html Interesantes: Rigmesh Modelado y rigging basado en sketching y trazo de curvas para...
Herramientas para assets en tiempo real, como generación de pelo, reconstrucción de detalles faciales. MX HairBrush for Immersive Data-Driven Hair Modeling en VR http://junxnui.github.io/
De nuevo revisando papeles y publicaciones me encontré con otro de los egresados del laboratorio IGARASHI de la Tokyo U. Rubaiat Habib. https://rubaiathabib.me
Así que volví a tropezarme con la página web de Igarashi san, un profesor de la Universidad de Tokio (la antigua universidad de mi ex) y vi que Teddy (el...
I decided to share all of the brushes we use for background, character design and painting at the studio. From pencil, markers, chartpaks, BIC ballpoint pens etc… CHARTPAK MARKER FLAT...
Two very similar methods for quick overshoot/overlap and settle using maya. One by Paul Creamer The other method by Brian Horgan Remember, scrub your timeline, to the inbetween frame on...