Yolo
Kai Parlange / Cocoa López
Runtime: 120 seconds | Production time: 4 weeks
The Challenge
Our team was tasked with developing characters for a CG anime series that would optimize production efficiency while maintaining high-quality 3D aesthetics. The project required maintaining detailed backgrounds consistent with traditional anime production standards.
References:
One Piece CGAnimeOur Take
We engineered an innovative character rigging system that allows for efficient asset reuse. By implementing a modular clothing system and reusable character rigs, we streamlined the animation process for main characters while maintaining flexibility for customization. This approach enabled us to repurpose animation cycles across characters without compromising visual quality.
Special thanks:
Jorge Cervantes, Kai Parlange, Asdrubal Rivera