{"id":879,"date":"2011-11-13T12:36:34","date_gmt":"2011-11-13T18:36:34","guid":{"rendered":"http:\/\/www.cgmodelers.com\/blog\/?p=879"},"modified":"2011-11-13T12:36:34","modified_gmt":"2011-11-13T18:36:34","slug":"probando-conexion-entre-3ds-max-y-messiah","status":"publish","type":"post","link":"https:\/\/cocoalopez.com\/blog\/?p=879","title":{"rendered":"Probando: Conexi\u00f3n entre 3DS MAX y Messiah"},"content":{"rendered":"<p>Por fin puedo usar la licencia que compr\u00e9 de Messiah Animate, estuve probando el Autorig para Luis y funciona bastante bien, habr\u00e1 que ver c\u00f3mo funciona el export de c\u00e1meras para animar en layout. Todo en tiempo real, se agrega un modificador al stack del mesh y autom\u00e1ticamente se abre Messiah para animar y riggear. M\u00e1s o menos media hora en ajustar todos los huesos y aprender c\u00f3mo se navega en la interfaz. Una vez terminado todo el proceso es bastante directo el flujo de trabajo entre ambos.<\/p>\n<p>Cualquier cambio hecho en Messiah se refleja en el momento en el viewport de 3Ds max.<\/p>\n<p><a href=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"880\" data-permalink=\"https:\/\/cocoalopez.com\/blog\/?attachment_id=880\" data-orig-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?fit=1200%2C618&amp;ssl=1\" data-orig-size=\"1200,618\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;1&quot;}\" data-image-title=\"MesMaxConnection\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?fit=300%2C155&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?fit=696%2C358&amp;ssl=1\" class=\"alignleft size-large wp-image-880\" title=\"MesMaxConnection\" src=\"https:\/\/i0.wp.com\/www.cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection-1024x527.jpg?resize=550%2C283\" alt=\"\" width=\"550\" height=\"283\" srcset=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?resize=1024%2C527&amp;ssl=1 1024w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?resize=300%2C155&amp;ssl=1 300w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?resize=768%2C396&amp;ssl=1 768w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?resize=672%2C346&amp;ssl=1 672w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?resize=1038%2C535&amp;ssl=1 1038w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?resize=400%2C206&amp;ssl=1 400w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?w=1200&amp;ssl=1 1200w\" sizes=\"auto, (max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Por fin puedo usar la licencia que compr\u00e9 de Messiah Animate, estuve probando el Autorig para Luis y funciona bastante bien, habr\u00e1 que ver c\u00f3mo funciona el export de c\u00e1meras para animar en layout. Todo en tiempo real, se agrega un modificador al stack del mesh y autom\u00e1ticamente se abre Messiah para animar y riggear. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":880,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[2,5,31],"tags":[101,154,193,606,718],"class_list":["post-879","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d-y-diseno","category-corto-bolsa-de-piedras","category-tips-y-tutoriales","tag-animar","tag-bolsadepiedras","tag-cgmodeler","tag-messiah","tag-personaje"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/11\/MesMaxConnection.jpg?fit=1200%2C618&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9XJix-eb","jetpack-related-posts":[{"id":2613,"url":"https:\/\/cocoalopez.com\/blog\/?p=2613","url_meta":{"origin":879,"position":0},"title":"Cocoa SAIAIM 0.01 (Animaci\u00f3n en SAI V2)","author":"cgmodeler","date":"December 26, 2017","format":false,"excerpt":"https:\/\/www.youtube.com\/watch?v=WxFuM_EHFxk El primer release del SAIANIM, una herramienta sencilla para animar dentro de SAI. Mejoras en los siguientes releases. Por ahora es funcional se puede hacer un preview a 12FPS. PASOS a seguir en el video: 1. Ajustar shortcuts en base al video 2. Correr el SAIANIM 3. Animar en\u2026","rel":"","context":"In &quot;zapatainvita&quot;","block_context":{"text":"zapatainvita","link":"https:\/\/cocoalopez.com\/blog\/?cat=35"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":804,"url":"https:\/\/cocoalopez.com\/blog\/?p=804","url_meta":{"origin":879,"position":1},"title":"Gobelins Tercera Clase","author":"cgmodeler","date":"September 28, 2011","format":false,"excerpt":"Hmmm, \u00e9sto me comienza a sonar un poquillo como AnimationMentor :P El viernes anexo los playblasts del ejercicio. La animaci\u00f3n es el arte de la observaci\u00f3n \u00a0 \u00a0 \u00a0 B\u00e1sicamente se consideran 5 puntos en la animaci\u00f3n. Motif (La motivaci\u00f3n del movimiento): A d\u00f3nde va y por qu\u00e9 se mueve...\u2026","rel":"","context":"In &quot;Gobelins&quot;","block_context":{"text":"Gobelins","link":"https:\/\/cocoalopez.com\/blog\/?cat=13"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/09\/chrome_2017-02-27_16-32-21.png?fit=293%2C291&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2844,"url":"https:\/\/cocoalopez.com\/blog\/?p=2844","url_meta":{"origin":879,"position":2},"title":"Quill to Maya to RS","author":"cgmodeler","date":"January 31, 2019","format":false,"excerpt":"Export de Quill como FBXImport FBX en Maya 2015+Cargar Vertex Shader en HypershadeAsignar a todos los objetos PolyOcultar Nurbs ObjectsActivar Hardware 2.0Duplicar Vertex Shader quitando el NODE de ALPHAAplicar en todo lo que no tenga ALPHA para el GEO SORTINGGenerar RS MaterialAgregar Vertex Color igual que el nombre del CsetConectar\u2026","rel":"","context":"In &quot;Tips y Tutoriales&quot;","block_context":{"text":"Tips y Tutoriales","link":"https:\/\/cocoalopez.com\/blog\/?cat=31"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2019\/01\/quill-to-maya-to-rs.jpg?fit=480%2C360&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":987,"url":"https:\/\/cocoalopez.com\/blog\/?p=987","url_meta":{"origin":879,"position":3},"title":"Clases en Gobelins: Cuadr\u00fapedos","author":"cgmodeler","date":"January 4, 2012","format":false,"excerpt":"Bueno hablando un poco m\u00e1s sobre el m\u00e9todo de ense\u00f1anza aqu\u00ed, consiste en proveer de los principios, material base y dejar que el alumno desarrolle su propio estilo y t\u00e9cnica de animaci\u00f3n. El profesor revisa el proceso y corrige el resultado conforme la marcha pero el proceso no lo cambia,\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/01\/Trote_Tigre_002.jpg?fit=1200%2C415&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/01\/Trote_Tigre_002.jpg?fit=1200%2C415&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/01\/Trote_Tigre_002.jpg?fit=1200%2C415&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/01\/Trote_Tigre_002.jpg?fit=1200%2C415&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/01\/Trote_Tigre_002.jpg?fit=1200%2C415&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":1349,"url":"https:\/\/cocoalopez.com\/blog\/?p=1349","url_meta":{"origin":879,"position":4},"title":"C\u00f3mo entr\u00e9 a Gobelins&#8230;","author":"cgmodeler","date":"August 7, 2012","format":false,"excerpt":"Me gustar\u00eda compartirles un poco lo que viv\u00ed para llegar ac\u00e1 y c\u00f3mo decid\u00ed el no buscar una escuela en M\u00e9xico. Decid\u00ed estudiar animaci\u00f3n hace aproximadamente 12 a\u00f1os. Como muchas personas dentro del medio pens\u00e9 que Dise\u00f1o Gr\u00e1fico era lo que m\u00e1s se aproximaba y al no tener los medios\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Ed_Gobelins.jpg?fit=1200%2C1200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Ed_Gobelins.jpg?fit=1200%2C1200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Ed_Gobelins.jpg?fit=1200%2C1200&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Ed_Gobelins.jpg?fit=1200%2C1200&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Ed_Gobelins.jpg?fit=1200%2C1200&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":1407,"url":"https:\/\/cocoalopez.com\/blog\/?p=1407","url_meta":{"origin":879,"position":5},"title":"TIPS Y TUTORIALES: SOBRE SPECULAR MAPS","author":"cgmodeler","date":"August 16, 2012","format":false,"excerpt":"Despu\u00e9s de un feedback que me pareci\u00f3 bastante fruct\u00edfero en cuanto al uso de specular maps. Aqu\u00ed anexo el res\u00famen de la conversaci\u00f3n. \u00a0 El occlusion map de crazybump funciona para los normals en objetos planos, especialmente, ser\u00eda el equivalente a un cavity map pero no toma en cuenta la\u2026","rel":"","context":"In &quot;Tips y Tutoriales&quot;","block_context":{"text":"Tips y Tutoriales","link":"https:\/\/cocoalopez.com\/blog\/?cat=31"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Speculartips1.jpg?fit=1178%2C1100&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Speculartips1.jpg?fit=1178%2C1100&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Speculartips1.jpg?fit=1178%2C1100&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Speculartips1.jpg?fit=1178%2C1100&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2012\/08\/Speculartips1.jpg?fit=1178%2C1100&ssl=1&resize=1050%2C600 3x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/879","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=879"}],"version-history":[{"count":0,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/879\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/media\/880"}],"wp:attachment":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=879"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=879"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=879"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}