{"id":4627,"date":"2026-01-05T16:22:50","date_gmt":"2026-01-05T22:22:50","guid":{"rendered":"https:\/\/cocoalopez.com\/blog\/?p=4627"},"modified":"2026-01-05T18:06:41","modified_gmt":"2026-01-06T00:06:41","slug":"meet-cocoa-poly-tools-for-3dsmax","status":"publish","type":"post","link":"https:\/\/cocoalopez.com\/blog\/?p=4627","title":{"rendered":"Meet Cocoa Poly Tools for 3dsmax"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"262\" height=\"1024\" data-attachment-id=\"4635\" data-permalink=\"https:\/\/cocoalopez.com\/blog\/?attachment_id=4635\" data-orig-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?fit=320%2C1249&amp;ssl=1\" data-orig-size=\"320,1249\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"image\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?fit=77%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?fit=262%2C1024&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1-262x1024.png?resize=262%2C1024&#038;ssl=1\" alt=\"\" class=\"wp-image-4635\" srcset=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?resize=262%2C1024&amp;ssl=1 262w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?resize=77%2C300&amp;ssl=1 77w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?w=320&amp;ssl=1 320w\" sizes=\"auto, (max-width: 262px) 100vw, 262px\" \/><\/figure>\n\n\n\n<p>Cocoa Poly Tools &#8211; Documentation<br>Version: 1.0 (2026)<br>Author: Edu Altamirano | cocoalopez.com<\/p>\n\n\n\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>OVERVIEW<br>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>Cocoa Poly Tools is a compact floating toolbar for Autodesk 3ds Max designed<br>to speed up polygon modeling tasks. It consolidates essential modifiers,<br>advanced loop tools, and organic shaping brushes into a single interface.<\/p>\n\n\n\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>INSTALLATION<br>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>1. Drag and drop the &#8220;CocoaPolyTools.ms&#8221; file into the 3ds Max viewport.<br>2. Go to &#8220;Customize &gt; Customize User Interface &gt; Toolbars&#8221;.<br>3. Under &#8220;Category&#8221;, select &#8220;MyCustomScripts&#8221;.<br>4. Drag &#8220;Cocoa Poly Tools&#8221; to a toolbar.<br>5. Assign a hotkey (optional) to toggle the menu on\/off.<\/p>\n\n\n\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>TOOL GROUPS<br>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<\/p>\n\n\n\n<p>1. MAIN MODELING<br>Standard polygon operations placed side-by-side for speed.<br>&#8211; Extrude \/ Bevel \/ Chamfer: Interactive viewport tools.<br>&#8211; Connect: Connects selected edges or vertices.<br>&#8211; Bridge: Creates polygons between selected edges or borders.<br>&#8211; Weld: Welds selected vertices based on the threshold.<br>&#8211; [Set]: Small buttons next to each tool open the settings dialog.<\/p>\n\n\n\n<p>2. LOOP TOOLS<br>Iterative tools designed to &#8220;massage&#8221; topology rather than snap it instantly.<br>&#8211; Circle: Turns selected edges or polygon borders into a perfect circle.<br>&#8211; Space: Iteratively evens out the distance between vertices (33% per click).<br>&#8211; Line: Straightens vertices between the start and end points.<br>&#8211; Regress: &#8220;Best Fit&#8221; straighten. Calculates the average line direction, ignoring outliers.<br>&#8211; Flow: &#8220;Set Flow&#8221; alternative. Aligns selection to the curvature of neighbor loops.<\/p>\n\n\n\n<p>3. TOPOLOGY<br>Tools for fixing N-gons, poles, and edge flow.<br>&#8211; Remove: Clean remove (equivalent to Ctrl+Backspace).<br>&#8211; Split: Disconnects selected edges or vertices.<br>&#8211; Spin: Rotates the internal edge of a quad\/tri.<br>&#8211; Zenith: Topological solver. Splits an edge and connects the new point<br>to the *furthest* vertex on the face. Useful for fixing quads\/triangulating.<br>&#8211; Crease: Creates a &#8220;Diamond&#8221; termination (Kite quad) to stop a loop cleanly.<br>&#8211; Collapse: Merges selection to a single point.<br>&#8211; Relax: Smooths vertex positions to reduce tension.<\/p>\n\n\n\n<p>4. UTILS<br>&#8211; Planar X\/Y\/Z: Flattens the selection along the respective axis.<br>&#8211; Grow \/ Shrink: Expands or contracts the current sub-object selection.<\/p>\n\n\n\n<p>5. CONFORM TO SURFACE (Shrink Wrap)<br>Projects your selection onto another object (e.g., clothing on a body).<br>&#8211; Pick Target Surface: Select the object you want to snap to.<br>&#8211; Offset: Distance to float above the surface.<br>&#8211; Nrm (Normal): Projects geometry &#8220;Inward&#8221; (Reverse Normal direction).<br>&#8211; Cam (Camera): Projects geometry along your current Camera View.<\/p>\n\n\n\n<p>*NOTE:* If you select Elements (Polygons), they move rigidly (keeping their shape).<br>If you select Vertices\/Edges, they deform to the surface shape.<\/p>\n\n\n\n<p>6. INTERACTIVE PULL<br>&#8220;Virtual Sliders&#8221; for organic tweaking. Click and drag the spinners up\/down.<br>&#8211; Camera: Pulls selected components towards your eye view. Great for silhouette fixes.<br>&#8211; Normal: Inflates or Deflates selection along average normals.<br>&#8211; Logic: Supports Undo (Ctrl+Z). Dragging updates the mesh in real-time.<\/p>\n\n\n\n<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>COPYRIGHT<br>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br>Copyright (c) 2026 Edu Altamirano. All rights reserved.<br>www.cocoalopez.com<\/p>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-4111d0c9-f0e7-4589-a24f-d3305effd1b3\" href=\"https:\/\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/CocoaPolyTools-1.ms\">CocoaPolyTools<\/a><a href=\"https:\/\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/CocoaPolyTools-1.ms\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-4111d0c9-f0e7-4589-a24f-d3305effd1b3\">Download<\/a><\/div>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-d8118833-2aeb-4801-9306-775bacde558c\" href=\"https:\/\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/CocoaPolyTools_Readme.txt\">CocoaPolyTools_Readme<\/a><a href=\"https:\/\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/CocoaPolyTools_Readme.txt\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-d8118833-2aeb-4801-9306-775bacde558c\">Download<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Cocoa Poly Tools &#8211; DocumentationVersion: 1.0 (2026)Author: Edu Altamirano | cocoalopez.com &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-OVERVIEW&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-Cocoa Poly Tools is a compact floating toolbar for Autodesk 3ds Max designedto speed up polygon modeling tasks. It consolidates essential modifiers,advanced loop tools, and organic shaping brushes into a single interface. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-INSTALLATION&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-1. Drag and drop the &#8220;CocoaPolyTools.ms&#8221; file into the 3ds Max viewport.2. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4635,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1002],"tags":[],"class_list":["post-4627","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2026\/01\/image-1.png?fit=320%2C1249&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9XJix-1cD","jetpack-related-posts":[{"id":2494,"url":"https:\/\/cocoalopez.com\/blog\/?p=2494","url_meta":{"origin":4627,"position":0},"title":"Tutoriales Cocoa: H\u00e1galo Ud Mismo #1","author":"cgmodeler","date":"March 22, 2017","format":false,"excerpt":"- .. -. -.-- ..- .-. .-.. \u00b7-\u00b7-\u00b7- -.-. --- -- -\u00b7\u00b7-\u00b7 .-.. -... .-. .--. --. -... -..- #tutoriales #bg","rel":"","context":"In &quot;Tutoriales&quot;","block_context":{"text":"Tutoriales","link":"https:\/\/cocoalopez.com\/blog\/?cat=32"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/chrome_2017-03-22_16-49-16.png?fit=503%2C356&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2507,"url":"https:\/\/cocoalopez.com\/blog\/?p=2507","url_meta":{"origin":4627,"position":1},"title":"COCOA LIVE: BG Color Cleanup","author":"cgmodeler","date":"March 27, 2017","format":"video","excerpt":"","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/maxresdefault-2.jpg?fit=1200%2C675&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/maxresdefault-2.jpg?fit=1200%2C675&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/maxresdefault-2.jpg?fit=1200%2C675&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/maxresdefault-2.jpg?fit=1200%2C675&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/maxresdefault-2.jpg?fit=1200%2C675&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":169,"url":"https:\/\/cocoalopez.com\/blog\/?p=169","url_meta":{"origin":4627,"position":2},"title":"Armored Creature Model","author":"cgmodeler","date":"September 14, 2009","format":false,"excerpt":"High Poly Model for the Armored Creature Concept Base mesh in 3dsmax, HP in Zbrush.","rel":"","context":"In &quot;3d &amp; Design&quot;","block_context":{"text":"3d &amp; Design","link":"https:\/\/cocoalopez.com\/blog\/?cat=2"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/09\/render_hp_web.jpg?fit=1200%2C946&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/09\/render_hp_web.jpg?fit=1200%2C946&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/09\/render_hp_web.jpg?fit=1200%2C946&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/09\/render_hp_web.jpg?fit=1200%2C946&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/09\/render_hp_web.jpg?fit=1200%2C946&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":2613,"url":"https:\/\/cocoalopez.com\/blog\/?p=2613","url_meta":{"origin":4627,"position":3},"title":"Cocoa SAIAIM 0.01 (Animaci\u00f3n en SAI V2)","author":"cgmodeler","date":"December 26, 2017","format":false,"excerpt":"https:\/\/www.youtube.com\/watch?v=WxFuM_EHFxk El primer release del SAIANIM, una herramienta sencilla para animar dentro de SAI. Mejoras en los siguientes releases. Por ahora es funcional se puede hacer un preview a 12FPS. PASOS a seguir en el video: 1. Ajustar shortcuts en base al video 2. Correr el SAIANIM 3. Animar en\u2026","rel":"","context":"In &quot;zapatainvita&quot;","block_context":{"text":"zapatainvita","link":"https:\/\/cocoalopez.com\/blog\/?cat=35"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/EpicPen_2017-12-26_16-03-19.png?fit=1159%2C636&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":149,"url":"https:\/\/cocoalopez.com\/blog\/?p=149","url_meta":{"origin":4627,"position":4},"title":"Armored Creature Concept","author":"cgmodeler","date":"August 24, 2009","format":false,"excerpt":"With some free time i was working on this Creature design, using lots of reference from\u00a0 the Rhinoceros, Triceratops and the Ankylosaurus. I'm planning to build a High Poly\/Low Poly mesh, and get the asset ready for animation in-game, portfolio thingie.","rel":"","context":"In &quot;3d &amp; Design&quot;","block_context":{"text":"3d &amp; Design","link":"https:\/\/cocoalopez.com\/blog\/?cat=2"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/08\/creature_01_concept_small.jpg?fit=1024%2C379&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/08\/creature_01_concept_small.jpg?fit=1024%2C379&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/08\/creature_01_concept_small.jpg?fit=1024%2C379&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/08\/creature_01_concept_small.jpg?fit=1024%2C379&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":2483,"url":"https:\/\/cocoalopez.com\/blog\/?p=2483","url_meta":{"origin":4627,"position":5},"title":"Making Of Cocoa L\u00f3pez","author":"cgmodeler","date":"March 8, 2017","format":false,"excerpt":"Con nuestro primer videoclip decidimos hacer algo distinto. Abrir nuestro proceso de producci\u00f3n al p\u00fablico, desde la etapa de pre-producci\u00f3n hasta la postproducci\u00f3n y salidas finales. S\u00edguenos por aqu\u00ed: www.cocoalopez.com\/mof","rel":"","context":"In &quot;3d &amp; Design&quot;","block_context":{"text":"3d &amp; Design","link":"https:\/\/cocoalopez.com\/blog\/?cat=2"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/OTROMUNDO_STUDIES_005.jpg?fit=1200%2C709&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/OTROMUNDO_STUDIES_005.jpg?fit=1200%2C709&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/OTROMUNDO_STUDIES_005.jpg?fit=1200%2C709&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/OTROMUNDO_STUDIES_005.jpg?fit=1200%2C709&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/OTROMUNDO_STUDIES_005.jpg?fit=1200%2C709&ssl=1&resize=1050%2C600 3x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4627","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4627"}],"version-history":[{"count":3,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4627\/revisions"}],"predecessor-version":[{"id":4636,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/4627\/revisions\/4636"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/media\/4635"}],"wp:attachment":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4627"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4627"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4627"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}