{"id":2957,"date":"2020-11-14T02:46:13","date_gmt":"2020-11-14T02:46:13","guid":{"rendered":"http:\/\/cocoalopez.com\/blog\/?p=2957"},"modified":"2023-01-25T19:22:56","modified_gmt":"2023-01-26T01:22:56","slug":"rigging-tips-for-game-dev-for-maya","status":"publish","type":"post","link":"https:\/\/cocoalopez.com\/blog\/?p=2957","title":{"rendered":"Rigging Tips for Game Dev for Maya"},"content":{"rendered":"\n<p>Also applicable on normal limited animation for Maya, rigging tips for games <a href=\"https:\/\/medium.com\/@sol.g.brennan\/rigging-tips-methods-for-extra-character-deformation-in-game-dev-e4c0e89e7b00\">https:\/\/medium.com\/@sol.g.brennan\/rigging-tips-methods-for-extra-character-deformation-in-game-dev-e4c0e89e7b00<\/a><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler\"><div class=\"wp-block-embed__wrapper\">\n<a class=\"m-story\" href=\"https:\/\/medium.com\/@sol.g.brennan\/rigging-tips-methods-for-extra-character-deformation-in-game-dev-e4c0e89e7b00\" target=\"_blank\" data-width=\"696\" data-border=\"1\" data-collapsed=\"\">View at Medium.com<\/a>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-embed-handler wp-block-embed-embed-handler\"><div class=\"wp-block-embed__wrapper\">\n<a class=\"m-story\" href=\"https:\/\/medium.com\/@sol.g.brennan\/rigging-tips-methods-for-extra-character-deformation-in-game-dev-e4c0e89e7b00\" target=\"_blank\" data-width=\"696\" data-border=\"1\" data-collapsed=\"\">View at Medium.com<\/a>\n<\/div><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Also applicable on normal limited animation for Maya, rigging tips for games https:\/\/medium.com\/@sol.g.brennan\/rigging-tips-methods-for-extra-character-deformation-in-game-dev-e4c0e89e7b00<\/p>\n","protected":false},"author":1,"featured_media":2958,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1002],"tags":[],"class_list":["post-2957","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2020\/11\/1_UEw3qEaAnsAvTefZ1jTOsA1.gif?fit=640%2C360&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9XJix-LH","jetpack-related-posts":[{"id":3704,"url":"https:\/\/cocoalopez.com\/blog\/?p=3704","url_meta":{"origin":2957,"position":0},"title":"How to Approach Flat Character Design in Maya &#038; Rig Them","author":"cgmodeler","date":"September 27, 2022","format":false,"excerpt":"James Crossley shows some methods for creating flat characters in a 3D world. There is a certain appeal to having characters that look hand-drawn or hand-painted. In a digital world, that means using a 2D animation app like\u00a0Spine,\u00a0ToonBoom, Ae,\u00a0Moho, or others. Some other alternatives work with a hybrid of 2D\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/maxresdefault.jpg?fit=1200%2C675&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/maxresdefault.jpg?fit=1200%2C675&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/maxresdefault.jpg?fit=1200%2C675&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/maxresdefault.jpg?fit=1200%2C675&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/maxresdefault.jpg?fit=1200%2C675&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":2477,"url":"https:\/\/cocoalopez.com\/blog\/?p=2477","url_meta":{"origin":2957,"position":1},"title":"Ringling College Scripts y Herramientas para MAYA Gratis","author":"cgmodeler","date":"March 4, 2017","format":false,"excerpt":"Dillo Tools Herramientas\/Scripts del Ringling College para MAYA https:\/\/github.com\/bohdon\/dilloTools\/wiki Modeling Rigging Animation Misc Animation Ack Tools A collection of Animation tools to make working in the graph editor much more streamlined. These tools should be hooked up to hotkeys, see the ack*.mel scripts within dilloTools\/scripts for information about their use.\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/03\/ringling-college-scripts-y-herramientas-para-maya-gratis.jpg?fit=480%2C360&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2668,"url":"https:\/\/cocoalopez.com\/blog\/?p=2668","url_meta":{"origin":2957,"position":2},"title":"Leonardo Covarrubias CGFX Shaders","author":"cgmodeler","date":"April 28, 2018","format":false,"excerpt":"Para los que han visto el tutorial de Toon Rendering, Leo ha hecho un release en git para los shaders CGFX que usamos. https:\/\/github.com\/leocov-dev\/maya-realtime-shaders\/tree\/master\/CGFX Aqu\u00ed el tutorial: Realtime toon Rendering in Maya https:\/\/www.youtube.com\/watch?v=J3ajsu-ad8o Para cargar los shaders. https:\/\/www.youtube.com\/watch?v=AZWJN0XDKoc","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/04\/leonardo-covarrubias-cgfx-shaders.jpg?fit=400%2C527&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":886,"url":"https:\/\/cocoalopez.com\/blog\/?p=886","url_meta":{"origin":2957,"position":3},"title":"Rig facial de Luis","author":"cgmodeler","date":"November 19, 2011","format":false,"excerpt":"Bueno despu\u00e9s de dos d\u00edas extremos durmiendo hasta las 5:30AM despu\u00e9s de Les Gobelins :P Finalmente consegu\u00ed hacer un buen setup para la cara, aqu\u00ed una de las pruebas. 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