{"id":2795,"date":"2018-09-09T01:33:44","date_gmt":"2018-09-09T01:33:44","guid":{"rendered":"http:\/\/cocoalopez.com\/blog\/?p=2795"},"modified":"2018-09-09T01:33:44","modified_gmt":"2018-09-09T01:33:44","slug":"bring-back-the-old-selection-window-3dsmax-2013","status":"publish","type":"post","link":"https:\/\/cocoalopez.com\/blog\/?p=2795","title":{"rendered":"Bring back the old Selection Window 3DSMAX 2013+"},"content":{"rendered":"<p>I personally hate the selection window on MAX 2013+ versions, therefore did a bit of research on how to bring back my loved H shortcut selection window as in 3dsmax 2009<\/p>\n<p>Here&#8217;s what you have to do:<\/p>\n<ol>\n<li>Get a tool like &#8220;Everything (<a href=\"http:\/\/www.voidtools.com\/\">http:\/\/www.voidtools.com\/<\/a>)&#8221; to search within your hard drive or use the windows search to find all the instances of this file: &#8220;CurrentDefaults.ini&#8221;<\/li>\n<li>Open them on a text editor like Notepad++ (<a href=\"https:\/\/notepad-plus-plus.org\">https:\/\/notepad-plus-plus.org<\/a>)<\/li>\n<li>Use the Search and replace function and replace this line on all the files:\n<pre>[Scene Explorer]\r\nSelectByNameUsesSceneExplorer=1<\/pre>\n<p>for this one<\/p>\n<pre>[Scene Explorer]\r\nSelectByNameUsesSceneExplorer=0<\/pre>\n<\/li>\n<li>Make sure you replaced the ones in C:\\Users\\[user]\\AppData\\Local\\Autodesk\\3dsMax\\2015 &#8211; 64bit\\ENU\\en-US\\defaults\\MAX folder<\/li>\n<li>Iniciar MAX<\/li>\n<\/ol>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"2796\" data-permalink=\"https:\/\/cocoalopez.com\/blog\/?attachment_id=2796\" data-orig-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?fit=482%2C793&amp;ssl=1\" data-orig-size=\"482,793\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"2018-09-08_20-24-23\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?fit=182%2C300&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?fit=482%2C793&amp;ssl=1\" class=\"alignnone size-medium wp-image-2796\" src=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?resize=182%2C300\" alt=\"\" width=\"182\" height=\"300\" srcset=\"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?resize=182%2C300&amp;ssl=1 182w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?resize=226%2C372&amp;ssl=1 226w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?resize=350%2C576&amp;ssl=1 350w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?resize=400%2C658&amp;ssl=1 400w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?resize=255%2C420&amp;ssl=1 255w, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?w=482&amp;ssl=1 482w\" sizes=\"auto, (max-width: 182px) 100vw, 182px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I personally hate the selection window on MAX 2013+ versions, therefore did a bit of research on how to bring back my loved H shortcut selection window as in 3dsmax 2009 Here&#8217;s what you have to do: Get a tool like &#8220;Everything (http:\/\/www.voidtools.com\/)&#8221; to search within your hard drive or use the windows search to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2796,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[2,35],"tags":[],"class_list":["post-2795","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d-y-diseno","category-zapatainvita"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?fit=482%2C793&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9XJix-J5","jetpack-related-posts":[{"id":2687,"url":"https:\/\/cocoalopez.com\/blog\/?p=2687","url_meta":{"origin":2795,"position":0},"title":"Maya 2013 FBX export with deformers for 3DSMAX","author":"cgmodeler","date":"May 16, 2018","format":false,"excerpt":"Para exportar desde Maya 2013 a FBX con deformadores, animaci\u00f3n per-vertex, una vez que se anim\u00f3 en base a un rig y despu\u00e9s se modific\u00f3 el mesh per vtx. Seleccionar la geometr\u00eda que vamos a exportar \"Eg. GEO LAYER\" Hacer un Selection Set con el nombre \"Export_SET\" en el Men\u00fa\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/05\/456667304.jpg?fit=1200%2C725&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/05\/456667304.jpg?fit=1200%2C725&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/05\/456667304.jpg?fit=1200%2C725&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/05\/456667304.jpg?fit=1200%2C725&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/05\/456667304.jpg?fit=1200%2C725&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":1255,"url":"https:\/\/cocoalopez.com\/blog\/?p=1255","url_meta":{"origin":2795,"position":1},"title":"Librer\u00eda de l\u00e1mparas italianas LUMINA en 3D","author":"cgmodeler","date":"May 23, 2012","format":false,"excerpt":"Aqu\u00ed les anexo el link para una extensa librer\u00eda de modelos para 3DS MAX, dise\u00f1os de la firma italiana LUMINA. 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Ahora ya arranca","rel":"","context":"In &quot;zapatainvita&quot;","block_context":{"text":"zapatainvita","link":"https:\/\/cocoalopez.com\/blog\/?cat=35"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/11\/max-2014-does-not-start-after-workspace_1__usersave__-mnux-invalid.jpg?fit=480%2C360&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":4288,"url":"https:\/\/cocoalopez.com\/blog\/?p=4288","url_meta":{"origin":2795,"position":3},"title":"Make 3DS MAX UI Blazing fast!!!","author":"cgmodeler","date":"March 15, 2024","format":false,"excerpt":"So if you are used to the fast blazing UI speeds of old 3dsmax 2009, then you're like me, annoyed when 2016+ MAX versions became extremely laggy. So I've found a solution. 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