{"id":2735,"date":"2018-06-07T15:45:11","date_gmt":"2018-06-07T15:45:11","guid":{"rendered":"http:\/\/cocoalopez.com\/blog\/?p=2735"},"modified":"2018-06-07T15:45:11","modified_gmt":"2018-06-07T15:45:11","slug":"open-source-photogrammetry-alicevision","status":"publish","type":"post","link":"https:\/\/cocoalopez.com\/blog\/?p=2735","title":{"rendered":"Open Source Photogrammetry AliceVision"},"content":{"rendered":"<h1 class=\"text-center\">Photogrammetry Pipeline<\/h1>\n<p>Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process.<\/p>\n<p>The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines:<br \/>\n\u201cStructure-from-Motion\u201d (SfM) and \u201cMulti View Stereo\u201d (MVS).<\/p>\n<h3 class=\"text-center\">Learn more about each step of the photogrammetry pipeline:<\/h3>\n<p><a href=\"https:\/\/alicevision.github.io\/\">https:\/\/alicevision.github.io\/<\/a><\/p>\n<p>&nbsp;<\/p>\n<div id=\"simple-translate-button\" style=\"display: none;\"><\/div>\n<div id=\"simple-translate-panel\" style=\"display: none;\">\n<p>&#8230;<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Photogrammetry Pipeline Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2737,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1002],"tags":[],"class_list":["post-2735","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-featured"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/06\/open-source-photogrammetry-alicevision.jpg?fit=480%2C360&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9XJix-I7","jetpack-related-posts":[{"id":3803,"url":"https:\/\/cocoalopez.com\/blog\/?p=3803","url_meta":{"origin":2735,"position":0},"title":"How to build and organize a file for Background Design: animation pipeline tips","author":"cgmodeler","date":"November 17, 2022","format":false,"excerpt":"Can't even remember the number of times that I asked people to organize their BG setup properly for compositing, I even had to clean them up after finding a lot of trashy layers. Well someone (https:\/\/twitter.com\/foxorian)did this amazing guide and it's a must for any production regarding the size. For\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/11\/image-8.png?fit=1200%2C1200&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/11\/image-8.png?fit=1200%2C1200&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/11\/image-8.png?fit=1200%2C1200&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/11\/image-8.png?fit=1200%2C1200&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/11\/image-8.png?fit=1200%2C1200&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":4256,"url":"https:\/\/cocoalopez.com\/blog\/?p=4256","url_meta":{"origin":2735,"position":1},"title":"RAMSES (Shotgun\/Ftrack Free Alternative)","author":"cgmodeler","date":"December 27, 2023","format":false,"excerpt":"Researching for other project stumbled upon this (seemingly) great piece of Management software. https:\/\/rxlaboratory.org\/tools\/ramses\/ \u25b9 Production Planning Ramses helps you easily plan your production, and estimate how long you\u2019ll need to produce your project. For each shot and asset of the project, you\u2019ll be able to (automatically) estimate how long\u2026","rel":"","context":"In &quot;Tips y Tutoriales&quot;","block_context":{"text":"Tips y Tutoriales","link":"https:\/\/cocoalopez.com\/blog\/?cat=31"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2023\/12\/assettracking.png?fit=1200%2C573&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2023\/12\/assettracking.png?fit=1200%2C573&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2023\/12\/assettracking.png?fit=1200%2C573&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2023\/12\/assettracking.png?fit=1200%2C573&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2023\/12\/assettracking.png?fit=1200%2C573&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":2795,"url":"https:\/\/cocoalopez.com\/blog\/?p=2795","url_meta":{"origin":2735,"position":2},"title":"Bring back the old Selection Window 3DSMAX 2013+","author":"cgmodeler","date":"September 9, 2018","format":false,"excerpt":"I personally hate the selection window on MAX 2013+ versions, therefore did a bit of research on how to bring back my loved H shortcut selection window as in 3dsmax 2009 Here's what you have to do: Get a tool like \"Everything (http:\/\/www.voidtools.com\/)\" to search within your hard drive or\u2026","rel":"","context":"In &quot;3d &amp; Design&quot;","block_context":{"text":"3d &amp; Design","link":"https:\/\/cocoalopez.com\/blog\/?cat=2"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/09\/2018-09-08_20-24-23.png?fit=482%2C793&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3685,"url":"https:\/\/cocoalopez.com\/blog\/?p=3685","url_meta":{"origin":2735,"position":3},"title":"UI and Viewport performance lags or seems slow on fast multicore CPUs in 3ds Max","author":"cgmodeler","date":"September 21, 2022","format":false,"excerpt":"Found this thread for solving the sluggish UI on 3DS MAX. https:\/\/knowledge.autodesk.com\/support\/3ds-max\/troubleshooting\/caas\/sfdcarticles\/sfdcarticles\/3ds-Max-UI-lags-or-seems-sluggish-even-on-very-fast-multi-core-CPUs.html Issue: 3ds Max lags or shows a delay in performance, even on fast CPUs. This includes, but is not limited to Intel i9 and AMD 'Ryzen Threadrippers'.This includes clicking any area of the user interface or moving objects,\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/imagen-3.png?fit=872%2C829&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/imagen-3.png?fit=872%2C829&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/imagen-3.png?fit=872%2C829&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/09\/imagen-3.png?fit=872%2C829&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":105,"url":"https:\/\/cocoalopez.com\/blog\/?p=105","url_meta":{"origin":2735,"position":4},"title":"Desertic Scene 01","author":"cgmodeler","date":"January 12, 2009","format":false,"excerpt":"Con algo de tiempo muerto, un landscape des\u00e9rtico.","rel":"","context":"In &quot;3d &amp; Design&quot;","block_context":{"text":"3d &amp; Design","link":"https:\/\/cocoalopez.com\/blog\/?cat=2"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/01\/desert_01.jpg?fit=1000%2C400&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/01\/desert_01.jpg?fit=1000%2C400&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/01\/desert_01.jpg?fit=1000%2C400&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2009\/01\/desert_01.jpg?fit=1000%2C400&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":3760,"url":"https:\/\/cocoalopez.com\/blog\/?p=3760","url_meta":{"origin":2735,"position":5},"title":"IMPROVE MAYA STARTUP AND SHUTDOWN TIMES","author":"cgmodeler","date":"October 13, 2022","format":false,"excerpt":"Since Maya 2016, it launches with a set of at least 3 acwebbrowser.exe process. Besides all the fuss it creates in the task manager and resource hog it can be, it can also slow down Maya startup and shutdown times by more than 200%, up to 30 seconds each time!\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/10\/improve-maya-startup-and-shutdown-times.jpg?fit=640%2C394&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/10\/improve-maya-startup-and-shutdown-times.jpg?fit=640%2C394&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2022\/10\/improve-maya-startup-and-shutdown-times.jpg?fit=640%2C394&ssl=1&resize=525%2C300 1.5x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2735","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2735"}],"version-history":[{"count":1,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2735\/revisions"}],"predecessor-version":[{"id":2736,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2735\/revisions\/2736"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/media\/2737"}],"wp:attachment":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2735"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2735"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2735"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}