{"id":2648,"date":"2018-04-14T04:06:09","date_gmt":"2018-04-14T04:06:09","guid":{"rendered":"http:\/\/cocoalopez.com\/blog\/?p=2648"},"modified":"2018-04-14T04:06:09","modified_gmt":"2018-04-14T04:06:09","slug":"resetear-la-posicion-de-las-ventanas-en-maya","status":"publish","type":"post","link":"https:\/\/cocoalopez.com\/blog\/?p=2648","title":{"rendered":"Resetear la posicion de las ventanas en Maya"},"content":{"rendered":"<p>Si una ventana desaparece de la pantalla en maya, hacer lo siguiente para restaurar las ventanas al \u00e1rea de trabajo.<\/p>\n<p>Cerrar maya e ir a:<\/p>\n<pre>C:\\Users\\Documents\\maya\\2013\\prefs<\/pre>\n<p>borrar el archivo: windowPrefs.mel<\/p>\n<p>Reiniciar maya \ud83d\ude42<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Si una ventana desaparece de la pantalla en maya, hacer lo siguiente para restaurar las ventanas al \u00e1rea de trabajo. Cerrar maya e ir a: C:\\Users\\Documents\\maya\\2013\\prefs borrar el archivo: windowPrefs.mel Reiniciar maya \ud83d\ude42 &nbsp;<\/p>\n","protected":false},"author":1,"featured_media":2650,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[31],"tags":[],"class_list":["post-2648","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tips-y-tutoriales"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/04\/resetear-la-posicion-de-las-ventanas-en-maya.jpg?fit=623%2C444&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p9XJix-GI","jetpack-related-posts":[{"id":932,"url":"https:\/\/cocoalopez.com\/blog\/?p=932","url_meta":{"origin":2648,"position":0},"title":"Maya MUT (Mark-Up-Tool)","author":"cgmodeler","date":"December 6, 2011","format":"video","excerpt":"Atenci\u00f3n a los interesados en las \u00a0utilidades para animadores. Encontr\u00e9 \u00e9sta peque\u00f1a herramienta que hace maravillas, funciona con maya 2011. Es un MEL script que nos permite dibujar sobre el viewport de maya utilizando los paintFX. Tiene la funci\u00f3n para exportar las notas, cambiar color de la brocha, grosor y\u2026","rel":"","context":"In &quot;Gobelins&quot;","block_context":{"text":"Gobelins","link":"https:\/\/cocoalopez.com\/blog\/?cat=13"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/12\/maxresdefault-3.jpg?fit=1200%2C675&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/12\/maxresdefault-3.jpg?fit=1200%2C675&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/12\/maxresdefault-3.jpg?fit=1200%2C675&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/12\/maxresdefault-3.jpg?fit=1200%2C675&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2011\/12\/maxresdefault-3.jpg?fit=1200%2C675&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":2036,"url":"https:\/\/cocoalopez.com\/blog\/?p=2036","url_meta":{"origin":2648,"position":1},"title":"Export Options para FBX Maya 2013 a Max 2009","author":"cgmodeler","date":"December 29, 2016","format":false,"excerpt":"Exportar animaci\u00f3n con deformaciones, din\u00e1micos y rig desde MAYA 2013 a Max 2009 Para exportar una geometr\u00eda con din\u00e1micos, hair driven joints, sine waves, wire deforms etc. Crear un Set para la geometr\u00eda skinneada para tener algo que seleccionar en el CACHE al exportar: Con la geometr\u00eda seleccionada ir a\u2026","rel":"","context":"In &quot;3d &amp; Design&quot;","block_context":{"text":"3d &amp; Design","link":"https:\/\/cocoalopez.com\/blog\/?cat=2"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2016\/12\/chrome_2017-02-26_20-07-17.png?fit=434%2C496&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2651,"url":"https:\/\/cocoalopez.com\/blog\/?p=2651","url_meta":{"origin":2648,"position":2},"title":"Ocultar la ventana de la Consola en Maya","author":"cgmodeler","date":"April 14, 2018","format":false,"excerpt":"Para ocultar el \"Output window\" al iniciar Maya: Modificar el shortcut de maya y agregar lo siguiente para eliminar el console window. \"C:\\Program Files\\Autodesk\\Maya2013\\bin\\maya.exe\" -hideConsole","rel":"","context":"In &quot;Tips y Tutoriales&quot;","block_context":{"text":"Tips y Tutoriales","link":"https:\/\/cocoalopez.com\/blog\/?cat=31"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/04\/ocultar-la-ventana-de-la-consola-en-maya.jpg?fit=796%2C512&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/04\/ocultar-la-ventana-de-la-consola-en-maya.jpg?fit=796%2C512&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/04\/ocultar-la-ventana-de-la-consola-en-maya.jpg?fit=796%2C512&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/04\/ocultar-la-ventana-de-la-consola-en-maya.jpg?fit=796%2C512&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":2598,"url":"https:\/\/cocoalopez.com\/blog\/?p=2598","url_meta":{"origin":2648,"position":3},"title":"Marvelous Designer Tips para exportar PC2 a max 2009","author":"cgmodeler","date":"December 5, 2017","format":false,"excerpt":"1.- EXPORTAR ANIM FBX en MAYA 2.- IMPORTAR EL AVATAR EN T POSE Y SIMULAR LA ANIM EN ANIMATION 3.- SELECCIONAR EL TRACK DE GARMENT EN MARVELOUS Y FILE EXPORT 4.- EXPORTAR COMO FBX 2009 CMS Y UP (MAYA Y ES UP) (WELD THIN Y SINGLE OBJECT CHECKED) 5.- EXPORTAR\u2026","rel":"","context":"In &quot;Tips y Tutoriales&quot;","block_context":{"text":"Tips y Tutoriales","link":"https:\/\/cocoalopez.com\/blog\/?cat=31"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2017\/12\/marvelous-designer-tips-para-exportar-pc2-a-max-2009.jpg?fit=275%2C433&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2033,"url":"https:\/\/cocoalopez.com\/blog\/?p=2033","url_meta":{"origin":2648,"position":4},"title":"Maya License was not obtained error FIX!!!!","author":"cgmodeler","date":"December 27, 2016","format":false,"excerpt":"\u00a0 License was not obtained License method: environment variable MAYA_LICENSE_METHOD='standalone' Product choice: environment variable MAYA_LICENSE='657e1' License file override: environment variable MAYA_ALT_EN is not set Just re-install your license. Assuming your on WinVista\/7\/8...: 1) Hit the start button. Type \"services.msc\" and run it. 2) In Services, right-click \"FLEXnet Licensing\" and click\u2026","rel":"","context":"In &quot;La vida en Tokyo&quot;","block_context":{"text":"La vida en Tokyo","link":"https:\/\/cocoalopez.com\/blog\/?cat=18"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2016\/12\/image_thumb1.png?fit=409%2C270&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2716,"url":"https:\/\/cocoalopez.com\/blog\/?p=2716","url_meta":{"origin":2648,"position":5},"title":"glTF 2.0 Exporter \/ Formato Open Source para export de assets en 3D","author":"cgmodeler","date":"June 4, 2018","format":false,"excerpt":"https:\/\/www.khronos.org\/gltf\/ glTF\u2122 (GL Transmission Format) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D\u2026","rel":"","context":"In &quot;Featured&quot;","block_context":{"text":"Featured","link":"https:\/\/cocoalopez.com\/blog\/?cat=1002"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/06\/gltf-2-0-exporter-formato-open-source-para-export-de-assets-en-3d.png?fit=640%2C360&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/06\/gltf-2-0-exporter-formato-open-source-para-export-de-assets-en-3d.png?fit=640%2C360&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/cocoalopez.com\/blog\/wp-content\/uploads\/2018\/06\/gltf-2-0-exporter-formato-open-source-para-export-de-assets-en-3d.png?fit=640%2C360&ssl=1&resize=525%2C300 1.5x"},"classes":[]}],"_links":{"self":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2648","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2648"}],"version-history":[{"count":1,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2648\/revisions"}],"predecessor-version":[{"id":2649,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2648\/revisions\/2649"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=\/wp\/v2\/media\/2650"}],"wp:attachment":[{"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2648"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2648"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cocoalopez.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2648"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}